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Information;;:All the stuff you need to get started, rules, the plot, all that good stuff! Sub-board: Of the Month Voting;;: |
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About the OTMs [Nov. 24/11] by Truffle Nov 24, 2011 21:49:52 GMT -5 |
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Events;;:Here's where the events will be posted. The events will become more often as the number of members increases. |
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Advertisements;;:For all those losers who just come here to advertise... or even members! Come here to advertise, and post in the proper section, or it will be deleted. You will find the rules following this board. Sub-boards: The Noobs;;:, The Veterans;;:, Affiliates;;: |
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SDS: New Age by Heart Oct 13, 2017 9:23:15 GMT -5 |
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Create A Character;;:Create a character here using the appropriate form and section. Sub-boards: Create An Original;;:, Create A Canon;;:, Create A Race;;: |
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Elementals by lightningstar May 22, 2014 1:52:30 GMT -5 |
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The Cast List;;:If your character is approved, you will find it here. Use CTRL-F to find a character, or you could just use the forum search! Sub-boards: The Masculin Kinds;;:, The Femine Kinds;;: |
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Emillia Barnette (ANOTHER EMILLIA?!) by Truffle Aug 27, 2013 18:38:16 GMT -5 |
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Pyramid Ruins;;:Long ago, the pharaohs lived here, buried in riches. As they passed away, the pyramids became tourist attractions. Now, after the huge storms, the pyramids are cracked and falling, so dangerous people aren't allowed to go too close to them. With the war, though, people have stopped guarding others from the dangers. |
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The Middle of Nowhere;;:Sand banks roll on for ages without a hint of others, or a drop of precious water. It's very easy to get lost here, and if you aren't wearing the proper clothes, you are sure to die. Sub-board: Desert Refugee Camp;;: |
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The OasisThe oasis is in the Northern part of the desert, and is a pool of crystal clear water surrounded by beautiful greenery. Luckily for you, this is real. |
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The Parkplace;;:A destroyed park with bits and pieces of hightech, touring benches, garbage cans that pick up litter, and the normal, metal benches lay around the park. Bits of trees lay across paths layered with rotton leaves, and pieces of garbage roam around with the janitorial services of the robots gone. Sub-board: Park Refugee Camp;;: |
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What to do~ [Kai] by sima Oct 2, 2012 23:31:45 GMT -5 |
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The Fields;;:A green desert, you might find a few homeless people wandering around. There are a few trees here and there, and you'd find children climbing around them often. |
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Serenity-redux by Truffle Jul 11, 2013 20:19:00 GMT -5 |
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The Great Forest;;:A forest of trees that seems to go on forever, and seems to have a mystical property about it. In here, you'll be lucky to spot a dinosaur, and there are even fences to hold them in, but you'd be even luckier to spot a unicorn or dragon. Hunters come here often though, so wear bright colours to not get killed, but it fends off the unicorns and more shy beasts. |
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A Whole New World. by Metal Mar 26, 2014 20:09:51 GMT -5 |
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Renin Castle;;:A castle fit for a king! Well, it was, in the old English times. The castle itself covers about 4 residential blocks, and seems fit for a fairy tale. Unfortunately, you're not allowed in... or are you? |
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Renin Grounds;;:After passing the crowded city below the castle, and the thick brick wall protecting them, you will find yourself outside of the city. Fields of long grass and grain, mountains of black rock and snow, forests of green canopies and magical animals... It's a magical looking place here. Sub-board: Renin Refugee Camp;;: |
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Welcome to Class BEACH by Truffle Mar 3, 2014 20:20:21 GMT -5 |
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Market Place;;:Right near the closed docks of the city below the castle, the Market Place is where you will find all the good deals on food and clothes. I must warn you though, the meats are usually very salty! |
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Shopping in the Marketplace ((Open) by Deleted Jun 10, 2012 12:15:02 GMT -5 |
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The Fort Town;;:A town with no name that can be best described as the Fort Town. People living there don't speak of it, as they are under an oath of secrecy. The town itself is tightly knit, and takes up very little space in trees. There is only one, large dor into the town, that is topped with barbed wire as is the high wall surounding it. Inside the doors, the town is very confusing. There are only 5-10 houses used for residence, and a large building that you must go through a window to go into. There are always many guards wandering around, and there is a curfew as well. The town is protected heavily by the monsters that reside in the forest, because the Fort Town is the home place of the highest defenses. |
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The Sewers;;:Why would anybody want to go through here? This is the only other way to the Fort Town excluding the door, and inside it you'll find a safe haven for refugees, who try to get rid of the smell with air fresheners and perfumes around the floating tents. The only way to get in the sewers, though, is through the Renin Grounds, and through the Fort Town. |
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The Forest;;:The forest surrounding the Fort Town. There aren't many paths, and the canopy of trees blocks the sunlight and a person's view of the Fort Town. The darkness overwhelms people, but there is a once beautiful, crystal clear stream in the forest, coming from a waterfall. The stream, however, is no longer clear. Trash swims amongst the rippling waters, and the water is purple with different chemicals. |
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I'll Call it Home by sima Jan 16, 2013 23:31:58 GMT -5 |
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Flarith Mall;;:The mall here used to be glamerous, with many shops and it was always packed, a theatre and arcade, anything you could ever want! Ever since the disaster of the fountain, though, the mall hasn't been touched. People may have come to steal, but there really wasn't anything left for it. Sub-board: The Hermandatian Refugee Camp;;: |
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The Post Office;;:You can exchange messages here between the continents of Servenia, although it may be costly. You will see small people, almost appearing as if their bloodline had fairies in it, with wings on their shoes, fluttering about as they gathered their mail. This is the largest post office in the whole world now. |
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Flarith City;;:A city that hovers just above the ground, often times moving around the land of Hermandatia. People here have hovercrafts still, despite the huge storm, and are usually found driving around flying scooters as they are busy as bees. Everybody born here have white hair, due to a chemical that causes the city to float on it's free will, and this chemical has also tainted all of the city (including clothes) white or very light blue or pink. This excludes caucasion skin. |
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Tier One;;:Just outside the fountain area, the war goes on. This tier is just to get past the war outside of the fountain, and the magical soldiers standing outside of it. If you succeed in this tier, you may enter, if you do not however, you will be sent to jail or war. |
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Tier Two;;:After you succeed in passing the guards outside the fountain area, you may continue your course downhill. Because the fountain is in a crater, there is a deep drop downward, followed by an attack of magical beasts, such as dragons and minotaurs. Best be quick footed for this course, but there is a message on the ground. You must complete the riddle before you may move to tier three. Otherwise, the magic will hold you back, even if you run as powerfully as your legs may allow. |
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Tier Three;;:Now you are making your way uphill, when you find a river. It goes all the way around, and there is no way to get past it's shield. The riddle tests your knowledge, and if you get it correct, you may pass. |
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The Finale;;:You peer through the trees and greenery, looking around at the top of the hill in a mysterious, sparkling forest. You will find the fountain somewhere within, and go towards it, make a wish! |
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